New Games September 1- September 15

BOARD & CARD GAMES

A Touch of Evil Special Edition CD Soundtrack
This Special Edition CD Soundtrack adds five additional tracks of blood-curdling music to the original score, complete with liner notes from the composer, and two exclusive, music-themed promo cards for the game.

A Touch of Evil: Something Wicked Expansion
The Something Wicked Expansion is packed full of new material including four exciting new Heroes, a new full size game board of the mysterious Echo Lake and its surrounding countryside to add to the main Shadowbrook board, over 130 new game cards including decks for three new Locations to explore, four fearsome new Villains to hunt, and much more!

A Touch of Evil: Hero Pack 1
The Hero Pack 1 Expansion for A Touch of Evil introduces four exciting new monster-hunting Heroes – Adrianna the Foreign Traveler, Harlow Morgan the Inventor, Lucy Hanbrook, and the infamous highwayman, The Scarlet Shadow – each with a highly-detailed plastic miniature. Also included are 10 powerful new Event and Location cards as well as a deadly new Villain…the Necromancer. With total control of the Walking Dead, the Necromancer strangles the streets of Shadowbrook with an endless horde of zombie minions and an unquenchable thirst for destruction!

MTG: Planechase Game Pack
Explore an exciting new dimension of Magic: The Gathering game play! Introducing a groundbreaking new way to experience planeswalking, Planechase features an innovative new card type (plane cards) that allows two or more players to battle each other across a variety of diverse worlds, each with its own unique effect on the game.

Space Hulk Board Game
From the depths of space an ancient vessel drifts slowly towards the Imperium of Mankind – a space hulk. Within its confines, untold thousands of Genestealers slowly emerge from hibernation. The Space Marines must enter the cramped corridors and tomb-like chambers of the ancient ship to defeat this alien menace. Space Hulk is a board game for two players, recreating the battles fought between the Space Marines and Genestealers. One player commands the Space Marines as they carry out deadly missions in the ancient Space Hulk, and the other commands the horde of Genestealers opposing them. This boxed game contains a Rulebook, a Mission Book, and 35 finely-detailed, plastic Citadel miniatures, plus 105 gaming counters, 24 corridors, 10 rooms, eight crossroads, eight T-junctions, six corner sections, four dead ends, four end pieces, 20 doors with plastic stands, one mission status display, and three plastic mission objectives.

Descent: Quest Compendium
The Descent: Quest Compendium presents sixteen of the most cunning, deadly, and puzzling scenarios for your gaming table, brought to you by a cadre of acclaimed and award-winning game designers and authors including Keith Baker (Gloom), Kenneth Hite (Where the Deep Ones Are), Mike Selinker (Yetisburg), and John Kovalic (Dork Tower).

Ad*Astra
Ad*Astra takes three to five players into a possible future where five disparate human subraces must explore the galaxy and search for new habitable planets. Players will discover resource-rich planets and mine them to build space ships, colonies, and factories. Players can also find ancient alien technologies that can swing the balance of power in the universe. This interactive, science fiction-themed Eurogame features a modular game layout, high-quality plastic playing pieces, cards, and counters, and a strategic action-programming system where players must plot their moves in advance as well as try to predict the actions of their opponents.

ROLE-PLAYING GAMES

Gamemastery Map Pack: Town
GameMastery Map Pack: Town contains 18 full-color, 5″ x 8″ map tiles, stunningly crafted by cartographer Corey Macourek, that combine to form a variety of locations in a traditional fantasy-themed town. Locations include: Town Hall, Merchant’s Guildhouse, City Watch Station, Indoor Market, and a General Store.

Pathfinder: Module B1 – Crypt Of The Everflame
Every year the small town of Kassen conducts a rite of passage in which it sends a band of young, would-be adventurers to the abandoned crypt of the town founder to recover the Everflame, a magical fire that is kept burning throughout the winter. But this year something has gone terribly wrong!

Pathfinder RPG Core Rulebook
The Pathfinder RPG Core Rulebook includes revised rules for the classic seven fantasy races, updated options for the 11 core classes, a completely overhauled experience system and skill system, plus a host of new and familiar feats, equipment, combat options, domains, specialty schools, new and revised spells, and updated rules for NPCs, including quick-generation rules.

Level Up #2 (GSL)
This second issue of Goodman Games’ official 4E RPG magazine features new character options, monsters, Azagar’s Advice for Adventurers, and the endearing wisdom of Dear Archmage Abby.

Judge Dredd RPG
Welcome to Mega-City One, a city of over 400-million people – and every one of them a potential criminal! Mega-City One demands a special breed of law enforcer – the Judges! Toughest of all Judges is Dredd, a man vested with the power of instant justice – a man whose court is the streets and whose word is the Law!

Gumshoe: Trail of Cthulhu – Arkham Detective Tales
Introducing four labyrinthine and spine-chilling mysteries for your Trail of Cthulhu investigators!

BattleTech: Handbook – Major Periphery States
Magistracy of Canopus, Taurian Concordat, Marian Hegemony, Outworlds Alliance, and Circinus Federation. Each is a unique star-spanning empire whose hardy-people have carved out their freedom with bare hands: an identity they will not give up without a fight. Even the Great Houses have begun to learn that underestimating these Periphery States is dangerous indeed. Handbook: Major Periphery States collates the essential history, politics, and culture of the Major Periphery States into a single volume, and includes new support vehicles, creatures, and more!

Dungeons & Dragons: Revenge Of The Giants HC
Fee-Fie-Foe-FUN! Evil giants seek to avenge past defeats by ravaging the civilized lands, and the only thing standing in their way is a renowned band of heroes. This D&D super-adventure, designed for paragon-level characters, can be played as a stand-alone adventure or serve as the foundation of an entire D&D campaign.

Star Wars RPG: Galaxy At War HC
From the Clone Wars to the Galactic Civil War to the Sith-Imperial War, soldiers have their work cut out for them. This supplement for the Star Wars roleplaying game provides rules for military units as well as new character options, new gear and starships, and a host of adventure hooks and campaign seeds.

Dungeons & Dragons: Dungeon Master’s Guide 2 HC
This core rulebook for Dungeons & Dragons features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11-20).

AVAILABLE FOR SPECIAL ORDER
We do not have these games in stock, but we can special order them with no additional charge, usually within 1-2 days. See something you’d like? Drop us an email at roguesgallerytx@gmail.com

Pathfinder Adventure Path: Council Of Thieves Part 1 – The Bastards Of Erebus
The Council of Thieves Adventure Path starts with a bang in the crumbling metropolis of Westcrown, where the Bastards of Erebus, a gang of devil-blooded bandits, threaten its delicate status quo! Now, the heroes must face sinister beasts of shadow, armored Hellknights, and the whispered return to power of the city’s legendary criminal guild.

Pathfinder Companion: Council Of Thieves Player’s Guide – Cheliax, Empire of Devils
The city of Westcrown, once the capital of Cheliax, is now but a shadow of its former glory. Pauper nobles and self-made princes vie for control in a metropolis perched on the edge of self-destruction. With entire districts abandoned and left to bandits and monsters, Westcrown is a city in need of heroes. The Council of Thieves Player’s Guide tells you all you need to know to build a character for this new Adventure Path, presents an extensive, player-focused gazetteer on Westcrown and the surrounding region, and offers many new feats, character traits, spells, magic items, and prestige classes.

Burning Empires: Bloodstained Stars
Written by Sydney Freedberg of the National Journal and extensively illustrated by Christopher Moeller, with new paintings and nearly 100 new sketches, Bloodstained Stars contains expanded source material for waging war and combating the Vaylen threat in Christopher Moeller’s Iron Empires universe, and also serves as a setting book for the award-winning Burning Empires roleplaying game.

Earthdawn RPG: Player’s Companion
The Earthdawn Player’s Companion provides rules for advancing characters far beyond the limits set in the Earthdawn rulebook: expanding the existing Disciplines to Fifteenth Circle, offering new talents and spells, and providing rules for expanding character’s use of thread magic. The Player’s Companion also provides rules for playing questors and Lightbearers, rules for ship combat, and guidelines for creating new Disciplines and creatures.

Earthdawn RPG: Gamemaster’s Companion
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. The Earthdawn Gamemaster’s Companion provides additional rules for running games of Earthdawn.

Paranoia XP: Troubleshooters
Celebrating the 25th Anniversary of Paranoia, this marvelous tome features new rules to ignore and new missions to be excited by, all dedicated to those staunch defenders of Alpha Complex, the Troubleshooters!

Siege: Tainted Lands
Upon the far slopes of the Turmberg Mountains lie the fog-enshrouded Tainted Lands. Utilizing the Siege engine, famed game designer James M. Ward invites you to plunge into a world of unrivaled horror where the supernatural dominates!