New Games for November 1 – November 13, 2011

BOARD & CARD GAMES

Thunderstone Heart of Doom
Will you survive to defeat Doom? For years heroes have roamed the world searching for the legendary Thunderstones. Now, with seven in hand, the heroes must find the final stone of legend, to seal away the destructive entity known only as Doom. With the location of the eighth stone still unknown, he has begun to appear in the world. Time has run out, the heroes must face Doom on his terms! Introducing all new heroes, village cards, and new monsters to challenge your deck-building skills, as well as a special scenario to unleash war upon the ultimate evil, Thunderstone: Heart of Doom brings to a climax the battle that has been building since the first release

Nightfall Blood Country
Cities have fallen, cities have stood, but outside of those protections, humans must face the creatures of darkness on their own terms. In the lawless countryside of Nightfall, the beast within can wreak havoc like never before! A stand-alone expansion to the competitive deck-building game Nightfall, Blood Country brings you a complete, all-new set of cards with special powers, and features new vampires, werewolves, hunters, and ghouls. Blood Country also introduces innovative abilities for your wounds, creating new effects beyond those just on the card!

LTR LCG Dead Marshes AP
The hunt for Gollum draws to a close in The Dead Marshes, the fifth and penultimate Adventure Pack in the Shadows of Mirkwood cycle for The Lord of the Rings: The Card Game. The Dead Marshes introduces 60 new cards, including a Quest featuring the new, scenario-specific Escape mechanic that allows players to experience how slippery Gollum can be!

Discworld Ankh-Morpork
Welcome to Ankh-Morpork, the oldest, greatest, and most odorous city on Terry Pratchett’s Discworld, a place where trouble is always in the cards. Be one of seven personalities vying for ultimate control of this proud and pestilent city, using your cunning and guile to complete your secret agenda. Along the way you’ll encounter wizards, assassins, watchmen, and thieves… all of whom will affect your fortunes and continually change the fate of this mercantile metropolis. Devised by internationally renowned games designer Martin Wallace, Discworld: Ankh-Morpork blends the distinctive humor of Terry Pratchett’s bestselling novels with strategic challenge and a dose of mayhem into one devilishly addictive Discworld adventure.

Trophy Buck
Get that buck! In this quick and easy, portable dice game about deer hunting, the 12 custom dice in Trophy Buck represent deer; push your luck to bag the most points, but stop rolling before too many ñstartlesî end your turn! Will you bring home a trophy, or will you just be looking at tracks?

Munchkin Axe Cop
Axe Cop is a cop. With an axe. And he knows how to use it! The hit webcomic by Malachai Nicolle (age 5) and his brother Ethan (age 29), Axe Cop – along with his friends Dinosaur Soldier and Sockarang – fights crime by fighting the bad guys and CHOPPING THEIR HEADS OFF! There’s only one game that can match the anything-goes feeling of Axe Cop, and that’s Munchkin!

ROLE-PLAYING GAMES

SIF Chronicle Starter
Make your mark on the Seven Kingdoms with this useful sourcebook for A Song of Ice and Fire RPG detailing six sample houses, any of which can be run by the Player Characters. Choose your house and allegiance (Arryn, Baratheon, Frey, Lannister Stark, or Tully) or craft your own house and make allies or enemies of those provided. The Chronicle Starter also includes a complete scenario so you can kick-off your adventures right away.

D&D PO Heroes/Feywild
Ready to explore your character’s wild side? Player’s Option – Heroes of the Feywild enables players to weave elements of the Feywild into their existing and future characters. This Dungeons & Dragons sourcebook contains exciting new character builds and options that are thematically rooted to the Feywild, a wild and verdant plane of arcane splendor, full of dangerous and whimsical creatures. Characters who trace their origins or backgrounds to the Feywild gain access to unique feats, powers, and mechanics.

WHF Lure of Power
Give in to your desires! Lure of Power lets characters rub elbows with the hoity-toity elite and nobility of the Old World. This delightful supplement for Warhammer Fantasy Roleplay delves into the world of nobility and the insidious influence of Slaanesh, the Dark Prince, youngest and subtlest of the Ruinous Powers. Players and GMs alike find increased opportunities for noble and social characters as well as background material on Slaanesh, plus rich, new mechanics for social encounters make them every bit as engaging and important as combat.