BOARD & CARD GAMES
WOW CCG Twilight o/t Dragons Boosters
New permanent Hero powers! The continuing evolution of the Stash keyword! More Loot Cards! Featuring streamlined rules that make the game easier to pick up for new World of Warcraft TCG players, Twilight of the Dragons unleashes the Black and Twilight Dragonflights, led by a Master Hero – Deathwing, himself!
WOW CCG Twilight Dragons Epic Collection
This 220-card expansion is introduced in Epic Collections containing six Twilight of the Dragons booster packs, five random Heroes, one Loot Card, a playmat, a deck box with card dividers, and a Twilight of the Dragons visual pocket guide, all packaged in a reusable storage box.
Ikusa Board Game
Sweep Across the Land and Secure Your Empire! It is the sixteenth century in feudal Japan, where war rages across the land. Amid the chaos and conflict, you have risen to power as one of five warlords mighty enough to conquer and control the whole empire. Prove the strength of your strategy, defeat your rivals, and earn the exalted title of Shogun!
Bloodsuckers Card Game
The once-quiet small town of Blackwood has become a battleground. A coven of vampires has crept in under the cover of darkness to drain the very life from its helpless citizens. But, they do not prowl the streets unchallenged – a team of skilled vampire hunters has tracked these bloodsuckers down and they aim to battle for the soul of Blackwood!
Munchkin Deluxe Card Game
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it! Now, Munchkin is available in a special deluxe edition complete with gameboard, six plastic munchkin pawns, dice, cards, and more – with even more zany illustrations by John Kovalic!
Lord of the Rings LCG Hunt for Gollum
The elusive creature known as Gollum is hiding somewhere in the Anduin Valley, and it falls upon you to find him and discover what dark designs lay in wait for him! Gollum has carelessly left a trail of clues in his wake, and Gandalf has commanded you and your companions to follow them and discover where the creature has disappeared to. But be careful, false leads could guide your party in circles, forcing you to begin your hunt anew! The first Adventure Pack in the Shadows of Mirkwood expansion cycle for The Lord of the Rings: The Card Game, The Hunt for Gollum features a fixed, 60-card deck that includes a new Hero, three copies of nine unique player cards, and the Encounter and Quest cards devoted to the scenario.
ROLE-PLAYING GAMES
COC RPG 30th Anniversary Collector’s Edition
Call of Cthulhu is Chaosium’s classic roleplaying game of Lovecraftian horror in which ordinary people are confronted by the terrifying and alien forces of the Cthulhu Mythos. 2011 marks the 30th Anniversary of the release of the Call of Cthulhu RPG, and Chaosium is celebrating with a limited release of Call of Cthulhu 6th Edition!
Shadowrun Runners Toolkit
The Toolkit comes complete with a deluxe, four-panel GM screen; a 32-page booklet of additional sample contacts and adventure seeds; “Anatomy of a Shadowrun,” a fictional account of a shadowrun, annotated with how game rules apply to the fictional run; the “Big Book of Tables,” a guide packed with easily accessible information for character generation; The Pre-generated Auxiliary Character and Kit System (PACKS); and six cardstock, double-sided reference sheets.
Dark Heresy Church of the Damned
The Church of the Damned is the second adventure in The Apostasy Gambit, a Dark Heresy campaign that takes a cell of Acolytes from investigating the tragic history of a warped Cathedral to crusading against a conspiracy at the heart of one of the Imperium’s most vaunted organizations!
Dark Harvest: The Legacy of Frankenstein
Dark Harvest: Legacy of Frankenstein is a detailed, fascinating game setting, a terrifyingly plausible alternative history and a fiction anthology; a gothic horror fantasy that will appeal to gamers and the general public alike. A standalone product, Dark Harvest: Legacy of Frankenstein uses a version of the Heresy Engine system and is fully compatible with the Victoriana 2nd Edition,
Monsters and Other Childish Things (Pocket Edition)
Monsters are real. You know because you have one. He’s more fun and way tougher than all the other kids’ monsters. Try not to let him eat your friends.
“Monsters and Other Childish Things” is a distressingly fun and funny roleplaying game about kids and the relationship-devouring horrors from beyond time and space who love them. Players take the roles of kids and the vicious monsters who are their best friends in all the world — and the source of all kinds of otherworldly trouble. Players take the roles of ordinary kids whose best friends are slavering monstrosities from beyond time and space — and that’s already enough to get them in all kinds of trouble with parents, school principals, friends, the Monster Investigation Bureau, mad science teachers, wannabe wizards, you name it. Can you make it through a school day without having to explain why your monster ate the substitute teacher? We’ll soon find out.
This handy, digest-size paperback edition includes the full text of the hardback edition of “Monsters and Other Childish Things.”
The Laundry Black Bag Jobs
The Laundry – protecting the United Kingdom from the scum of the multiverse. Most of the time, saving the world is a 9 to 5 job. Clock in every morning. Feel your life tick away with each meeting and each pointless bit of paperwork. Stare at a screen and feel your brain leaking out through your ears. Try to keep the boredom from killing you. Clock out in the evening and slouch home. It’s never good when they call you into the office at four in the morning. Any mission that doesn’t fit on the standard day planner is inevitably ghastly. They involve things with too many tentacles, people who want to kill you, and secrets that mean you’ll never sleep well again. Keep your mouth shut and your head down, and you might just make it through the night. Screw up, and it’s entirely possible you just doomed humanity to a fate worse than death. No pressure.
Black Bag Jobs contains six self-contained missions for your Laundry campaign. From the war-torn hillsides of Afghanistan to the corridors of power in Whitehall, from yoga lessons in Devon to the end of the world, it’s time to break in and steal the secrets of reality, like: The truth about social networking, How to weaponize a shoggoth, Management secrets of the undying priests, What the Auditors fear, How to prepare for the apocalypse … and what happens after.
Microscope
Humanity spreads to the stars and forges a galactic civilization…Fledgling nations arise from the ruins of the empire…An ancient line of dragon-kings dies out as magic fades from the realm…These are all examples of Microscope games. Want to explore an epic history of your own creation, hundreds or thousands of years long, all in an afternoon? That’s Microscope.
You won’t play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. Want to leap a thousand years into the future and see how an institution shaped society? Want to jump back to the childhood of the king you just saw assassinated and find out what made him such a hated ruler? That’s normal in Microscope.
You have vast power to create… and to destroy. Build beautiful, tranquil jewels of civilization and then consume them with nuclear fire. Zoom out to watch the majestic tide of history wash across empires, then zoom in and explore the lives of the people who endured it. A role-playing game for two to four players. No GM. No prep.
Agents of S.W.I.N.G.
Agents of SWING is a FATE-powered Spy-Fi adventure game in which you take on the part of secret agents, working throughout the world in the 1960s and 70s to avert catastrophe, punish evildoers and stop the two superpowers from annihilating each other. A slimmed down and sped up version of FATE, derived from Cubicle 7’s Starblazer Adventures, SWING simplifies the system and lets you get right into the action. There are rules for agents, villains, henchmen and goons. There are rules for coming up with nefarious organisations, hints and tips on how to run the game (including a ‘plot stress’ adventure structure) and a ton of starting level PCs so that you can pick up and play right out of the book. A hit during playtesting at UK conventions, now you can finally get your hands on Agents of SWING and start laying into the enemies of humanity. Just do it with STYLE.
Things We Think About Games
Will Hindmarch and Jeff Tidball think a lot about games. At their commentary website, Gameplaywright.net, they think out loud about what it means to play games, make games, sell games, and love games. They are gamers. Here, with fellow game designers and notable game players, they think out loud on paper in the first Gameplaywright book. Things We Think About Games collects dozens on dozens of bite-sized thoughts about games. From the absurd to the magnificent, the demonstrable to the dogmatic, this collection spans both the breadth of games–board, card, roleplaying and more–and the depth of gaming, offering insights about collecting, playing, critiquing, designing, and publishing.
AVAILABLE FOR SPECIAL ORDER
We do not have these games in stock, but we can special order them with no additional charge, usually within 1-2 days. See something you’d like? Drop us an email at roguesgallerytx@gmail.com
Warhammer Fantasy Black Fire Pass
When friend becomes foe, thunder will reign in the mountains! Black Fire Pass is a supplement for Warhammer Fantasy Roleplay packed with a wealth of information concerning dwarfs, the hold of Karak Azgaraz, and Black Fire Pass itself.
Traveller RPG Alien Module 4:Zhodani
Viewed with fear by other races, the Zhodani are believed to harbor powerful psionics within a terrible and oppressive society. Alien Module 4: Zhodani peels back the layers of mystery and misinformation to reveal a fascinating race who are a domineering force in their region of the galaxy.
Devils Dice
In this quick and easy-to-learn dice game, players attempt to deceive and bluff their rolls while guessing the intentions of their opponents. However, each player must also contend with the Devil’s Dice, which may win a round for them – or condemn them to certain loss!
Earthdawn RPG Burning Desires
Oshane is Burning! For many years, the Inner City of Oshane has been a source of tension in the Kingdom of Throal. The city’s population is heavily ork, while the government is primarily dwarf. The two races have lived together, uneasily at best, but a combination of poor government and racial tensions have recently sparked race riots in the city. Now, a spate of fires has sent the situation from bad to worse, and it will take more than a keen sword to restore peace! Burning Desires is an adventure supplement for Earthdawn, intended to challenge three to five Journeyman characters of any Discipline.
One Roll Engine Road Trip
The Best Summer Vacation Ever… and maybe the last! A crazy cult plans to destroy the world, and it’s up to you to stop them! Now you, your friends, and your horribly friendly monsters are taking on the Cult of the Ur-Monster from one end of the United States to the other! A full-length Monsters and Other Childish Things adventure campaign, Road Trip features nine complete adventures, ideas for plenty of extra weirdness the players might encounter on the way, and six full-color, full-size postcards from some of the strangest places in America.
Villains & Vigilantes In Broad Daylight
Famous fashion model Holly Cooks disappeared before a crowd of thousands of spectators. Was it a publicity stunt? A hoax? An abduction? Or an assassination? Caveat Allure, the modeling agency Holly Cooks worked for, needs your team of heroes to find out. But what else arenÕt they telling you? An adventure for Villains & Vigilantes, In Broad Daylight includes complete stats and background on The Indistructibles – the superhero team featured on the early Villains & Vigilantes covers!
Villains & Vigilantes Living Legends
Living Legends is the latest superhero roleplaying game from Jeff Dee, co-creator of the classic superhero Villains & Vigilantes RPG. Living Legends features point-based character creation with optional random generation, over 80 distinct and open-ended powers with an extensive array of enhancement and limitation options, 19 detailed character weaknesses, and exciting, fast-paced combat, plus brand-new information on many of the nations, lost regions, time periods, alien worlds, and alternate dimensions of the Villains & Vigilantes universe.