BOARD & CARD GAMES
Dust Warfare Core Book
Rewrite History! In the year 1947, World War II still rages through the alternate 1940s reality and furious tabletop miniatures action of Dust Warfare. Designed by renowned miniatures guru Andy Chambers, the Dust Warfare Core Rulebook integrates dynamic and engaging new game design with the stunning models from Dust Tactics. Devising armies from the exact same set of miniatures as Dust Tactics, players in Dust Warfare control heroes, squads, and fearsome combat walkers as they battle for the fate of the world!
SOC Catan Junior
Explore the Seas in Catan: Junior! Catan: Junior takes place on a ring of islands where 2 to 4 fledgling swashbucklers build hideouts, and the mysterious Spooky Island, where the Ghost Captain lives. Each island generates a specific resource – wood, goats, rum or swords – and players can acquire gold. Each player starts with two pirate hideouts, then builds ships in order to expand their network. The more hideouts you build, the more resources you may receive. Just watch out for the dreaded Ghost Captain! Be the first player to control seven pirate hideouts and you win!
ROLE-PLAYING GAMES
LTR LCG Watcher in the Water AP
The Watcher in the Water represents an action-packed turning point in the Dwarrowdelf cycle of Adventure Packs for The Lord of the Rings: The Card Game. Tasked by Elrond to enter the mines of Moria to discern the source of the increased Orc activity in the mountains, the heroes must survive a ferocious battle with seething masses of tentacles outside the Doors of Durin. This exciting adventure pack features a new scenario, hero, and three copies of each player card.
GM Map Pack Ships Cabins
GameMastery Map Pack: Ship’s Cabin contains 18 full-color, 5 x 8-inch map tiles, stunningly crafted by cartographer Jason Engle, that combine to form a variety of seaworthy locales fit for both pirates and privateers! These tiles also link up with Flip-Mat: Pirate Ship. Locations include: Captain’s Cabin, Officer’s Cabin, Sailors’ Quarters, Cargo Hold, Galley, and Bilge.
PF Adv Path #55 Wormwood Mutiny
The adventurers wake up in the hold of a ship at sea, only to discover they’ve been press-ganged into a crew of scoundrels, thieves, and buccaneers from the pirate isles of the Shackles. When they’re assigned to a captured ship as part of a skeleton crew, the adventurers finally have a chance to stage a mutiny! A Pathfinder Roleplaying Game adventure for 1st-level characters, this volume launches the Skull & Shackles Adventure Path.
PF Camp Setting Isle of the Shackles
This Pathfinder sourcebook explores one of the Inner Sea region’s most notorious realms – the pirate isles known as the Shackles. Here, pirates from throughout the region congregate, yet not all of the Shackles isles are civilized, even by buccaneers and freebooters. Some hold ancient cyclopean ruins and lost treasures, while others are infested with horrific monsters and savage beasts. Isles of the Shackles explores these islands, providing dozens of interesting and exciting sites for adventures and makes a perfect companion to the Skull & Shackles Pathfinder Adventure Path.
PF Player Companion Blood of Fiends
They have been shunned and feared by society forever. Born of tainted bloodlines and raised in shameful secrecy, the tieflings of Golarion count among their ancestors some of the greatest evils of the Great Beyond! This Pathfinder sourcebook explores all that it is to be a tiefling, including not only an extensive discussion of tiefling culture and society, but also presenting numerous variations on the standard tiefling character.
PF Module Midnight Mirror
In shadow-haunted Nidal, the denizens of the Plane of Shadow intermingle with the common man. Now people are disappearing, and it falls to the adventurers to stop the terror. The Midnight Mirror is a Pathfinder adventure for 4th-level characters written by Sam Zeitlin, 2011’s winner of Paizo’s annual RPG Superstar contest!
SIF A Game of Thrones Edition
Based on George R.R. Martin’s fantasy epic, A Song of Ice and Fire Roleplaying gives you everything you need to play and run games in the Seven Kingdoms, as players take on the roles of key members of a noble house navigating the perilous waters of Westeros’ politics and intrigue. The A Game of Thrones Edition includes the entire contents of the original rulebook, revised and updated, plus revised rules that reflect changes to the game setting caused by events in A Dance with Dragons, the full-length adventure “Peril at King’s Landing”, and a gorgeous new cover by fan-favorite Michael Komarck.