On Sunday, August 14th from 12:30 to 4:00, Rogues Gallery will be hosting the Magic 2012 Game Day! Come in and play in standard deck format and get the Stormblood Berserker card just for playing, plus a Dungrove Elder card for the top 8 winners! Sign up early to guarantee a spot, come in by 12:15 to get signed in and the event will start at 12:30 sharp. Although we expect the main event to finish by 3:00 at the latest, we’ll stay open for free play and trading through 4:00.
Standard deck format will mean cards from Zendikar, Worldwake, Rise of the Eldrazi, Magic 2011, Magic 2012, Scars of Mirrodin, Mirrodin Besieged and New Phyrexia. This will be one of the last standard deck formats before the Zendikar block is retired!
New Games for July 19 – August 1, 2011
BOARD & CARD GAMES
WOW CCG Twilight o/t Dragons Boosters New permanent Hero powers! The continuing evolution of the Stash keyword! More Loot Cards! Featuring streamlined rules that make the game easier to pick up for new World of Warcraft TCG players, Twilight of the Dragons unleashes the Black and Twilight Dragonflights, led by a Master Hero – Deathwing, himself!
WOW CCG Twilight Dragons Epic Collection This 220-card expansion is introduced in Epic Collections containing six Twilight of the Dragons booster packs, five random Heroes, one Loot Card, a playmat, a deck box with card dividers, and a Twilight of the Dragons visual pocket guide, all packaged in a reusable storage box.
Ikusa Board Game Sweep Across the Land and Secure Your Empire! It is the sixteenth century in feudal Japan, where war rages across the land. Amid the chaos and conflict, you have risen to power as one of five warlords mighty enough to conquer and control the whole empire. Prove the strength of your strategy, defeat your rivals, and earn the exalted title of Shogun!
Bloodsuckers Card Game The once-quiet small town of Blackwood has become a battleground. A coven of vampires has crept in under the cover of darkness to drain the very life from its helpless citizens. But, they do not prowl the streets unchallenged – a team of skilled vampire hunters has tracked these bloodsuckers down and they aim to battle for the soul of Blackwood!
Munchkin Deluxe Card Game Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it! Now, Munchkin is available in a special deluxe edition complete with gameboard, six plastic munchkin pawns, dice, cards, and more – with even more zany illustrations by John Kovalic!
Lord of the Rings LCG Hunt for Gollum The elusive creature known as Gollum is hiding somewhere in the Anduin Valley, and it falls upon you to find him and discover what dark designs lay in wait for him! Gollum has carelessly left a trail of clues in his wake, and Gandalf has commanded you and your companions to follow them and discover where the creature has disappeared to. But be careful, false leads could guide your party in circles, forcing you to begin your hunt anew! The first Adventure Pack in the Shadows of Mirkwood expansion cycle for The Lord of the Rings: The Card Game, The Hunt for Gollum features a fixed, 60-card deck that includes a new Hero, three copies of nine unique player cards, and the Encounter and Quest cards devoted to the scenario.
ROLE-PLAYING GAMES
COC RPG 30th Anniversary Collector’s Edition Call of Cthulhu is Chaosium’s classic roleplaying game of Lovecraftian horror in which ordinary people are confronted by the terrifying and alien forces of the Cthulhu Mythos. 2011 marks the 30th Anniversary of the release of the Call of Cthulhu RPG, and Chaosium is celebrating with a limited release of Call of Cthulhu 6th Edition!
Shadowrun Runners Toolkit The Toolkit comes complete with a deluxe, four-panel GM screen; a 32-page booklet of additional sample contacts and adventure seeds; “Anatomy of a Shadowrun,” a fictional account of a shadowrun, annotated with how game rules apply to the fictional run; the “Big Book of Tables,” a guide packed with easily accessible information for character generation; The Pre-generated Auxiliary Character and Kit System (PACKS); and six cardstock, double-sided reference sheets.
Dark Heresy Church of the Damned The Church of the Damned is the second adventure in The Apostasy Gambit, a Dark Heresy campaign that takes a cell of Acolytes from investigating the tragic history of a warped Cathedral to crusading against a conspiracy at the heart of one of the Imperium’s most vaunted organizations!
Dark Harvest: The Legacy of Frankenstein Dark Harvest: Legacy of Frankenstein is a detailed, fascinating game setting, a terrifyingly plausible alternative history and a fiction anthology; a gothic horror fantasy that will appeal to gamers and the general public alike. A standalone product, Dark Harvest: Legacy of Frankenstein uses a version of the Heresy Engine system and is fully compatible with the Victoriana 2nd Edition,
Monsters and Other Childish Things (Pocket Edition) Monsters are real. You know because you have one. He’s more fun and way tougher than all the other kids’ monsters. Try not to let him eat your friends.
“Monsters and Other Childish Things” is a distressingly fun and funny roleplaying game about kids and the relationship-devouring horrors from beyond time and space who love them. Players take the roles of kids and the vicious monsters who are their best friends in all the world — and the source of all kinds of otherworldly trouble. Players take the roles of ordinary kids whose best friends are slavering monstrosities from beyond time and space — and that’s already enough to get them in all kinds of trouble with parents, school principals, friends, the Monster Investigation Bureau, mad science teachers, wannabe wizards, you name it. Can you make it through a school day without having to explain why your monster ate the substitute teacher? We’ll soon find out.
This handy, digest-size paperback edition includes the full text of the hardback edition of “Monsters and Other Childish Things.”
The Laundry Black Bag Jobs The Laundry – protecting the United Kingdom from the scum of the multiverse. Most of the time, saving the world is a 9 to 5 job. Clock in every morning. Feel your life tick away with each meeting and each pointless bit of paperwork. Stare at a screen and feel your brain leaking out through your ears. Try to keep the boredom from killing you. Clock out in the evening and slouch home. It’s never good when they call you into the office at four in the morning. Any mission that doesn’t fit on the standard day planner is inevitably ghastly. They involve things with too many tentacles, people who want to kill you, and secrets that mean you’ll never sleep well again. Keep your mouth shut and your head down, and you might just make it through the night. Screw up, and it’s entirely possible you just doomed humanity to a fate worse than death. No pressure.
Black Bag Jobs contains six self-contained missions for your Laundry campaign. From the war-torn hillsides of Afghanistan to the corridors of power in Whitehall, from yoga lessons in Devon to the end of the world, it’s time to break in and steal the secrets of reality, like: The truth about social networking, How to weaponize a shoggoth, Management secrets of the undying priests, What the Auditors fear, How to prepare for the apocalypse … and what happens after.
Microscope Humanity spreads to the stars and forges a galactic civilization…Fledgling nations arise from the ruins of the empire…An ancient line of dragon-kings dies out as magic fades from the realm…These are all examples of Microscope games. Want to explore an epic history of your own creation, hundreds or thousands of years long, all in an afternoon? That’s Microscope.
You won’t play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. Want to leap a thousand years into the future and see how an institution shaped society? Want to jump back to the childhood of the king you just saw assassinated and find out what made him such a hated ruler? That’s normal in Microscope.
You have vast power to create… and to destroy. Build beautiful, tranquil jewels of civilization and then consume them with nuclear fire. Zoom out to watch the majestic tide of history wash across empires, then zoom in and explore the lives of the people who endured it. A role-playing game for two to four players. No GM. No prep.
Agents of S.W.I.N.G. Agents of SWING is a FATE-powered Spy-Fi adventure game in which you take on the part of secret agents, working throughout the world in the 1960s and 70s to avert catastrophe, punish evildoers and stop the two superpowers from annihilating each other. A slimmed down and sped up version of FATE, derived from Cubicle 7’s Starblazer Adventures, SWING simplifies the system and lets you get right into the action. There are rules for agents, villains, henchmen and goons. There are rules for coming up with nefarious organisations, hints and tips on how to run the game (including a ‘plot stress’ adventure structure) and a ton of starting level PCs so that you can pick up and play right out of the book. A hit during playtesting at UK conventions, now you can finally get your hands on Agents of SWING and start laying into the enemies of humanity. Just do it with STYLE.
Things We Think About Games Will Hindmarch and Jeff Tidball think a lot about games. At their commentary website, Gameplaywright.net, they think out loud about what it means to play games, make games, sell games, and love games. They are gamers. Here, with fellow game designers and notable game players, they think out loud on paper in the first Gameplaywright book. Things We Think About Games collects dozens on dozens of bite-sized thoughts about games. From the absurd to the magnificent, the demonstrable to the dogmatic, this collection spans both the breadth of games–board, card, roleplaying and more–and the depth of gaming, offering insights about collecting, playing, critiquing, designing, and publishing.
AVAILABLE FOR SPECIAL ORDER We do not have these games in stock, but we can special order them with no additional charge, usually within 1-2 days. See something you’d like? Drop us an email at roguesgallerytx@gmail.com
Warhammer Fantasy Black Fire Pass When friend becomes foe, thunder will reign in the mountains! Black Fire Pass is a supplement for Warhammer Fantasy Roleplay packed with a wealth of information concerning dwarfs, the hold of Karak Azgaraz, and Black Fire Pass itself.
Traveller RPG Alien Module 4:Zhodani Viewed with fear by other races, the Zhodani are believed to harbor powerful psionics within a terrible and oppressive society. Alien Module 4: Zhodani peels back the layers of mystery and misinformation to reveal a fascinating race who are a domineering force in their region of the galaxy.
Devils Dice In this quick and easy-to-learn dice game, players attempt to deceive and bluff their rolls while guessing the intentions of their opponents. However, each player must also contend with the Devil’s Dice, which may win a round for them – or condemn them to certain loss!
Earthdawn RPG Burning Desires Oshane is Burning! For many years, the Inner City of Oshane has been a source of tension in the Kingdom of Throal. The city’s population is heavily ork, while the government is primarily dwarf. The two races have lived together, uneasily at best, but a combination of poor government and racial tensions have recently sparked race riots in the city. Now, a spate of fires has sent the situation from bad to worse, and it will take more than a keen sword to restore peace! Burning Desires is an adventure supplement for Earthdawn, intended to challenge three to five Journeyman characters of any Discipline.
One Roll Engine Road Trip The Best Summer Vacation Ever… and maybe the last! A crazy cult plans to destroy the world, and it’s up to you to stop them! Now you, your friends, and your horribly friendly monsters are taking on the Cult of the Ur-Monster from one end of the United States to the other! A full-length Monsters and Other Childish Things adventure campaign, Road Trip features nine complete adventures, ideas for plenty of extra weirdness the players might encounter on the way, and six full-color, full-size postcards from some of the strangest places in America.
Villains & Vigilantes In Broad Daylight Famous fashion model Holly Cooks disappeared before a crowd of thousands of spectators. Was it a publicity stunt? A hoax? An abduction? Or an assassination? Caveat Allure, the modeling agency Holly Cooks worked for, needs your team of heroes to find out. But what else arenÕt they telling you? An adventure for Villains & Vigilantes, In Broad Daylight includes complete stats and background on The Indistructibles – the superhero team featured on the early Villains & Vigilantes covers!
Villains & Vigilantes Living Legends Living Legends is the latest superhero roleplaying game from Jeff Dee, co-creator of the classic superhero Villains & Vigilantes RPG. Living Legends features point-based character creation with optional random generation, over 80 distinct and open-ended powers with an extensive array of enhancement and limitation options, 19 detailed character weaknesses, and exciting, fast-paced combat, plus brand-new information on many of the nations, lost regions, time periods, alien worlds, and alternate dimensions of the Villains & Vigilantes universe.
Arkham Unleashed in store on Saturday, July 30th!
We will be having a special event on Saturday, July 30th with costumed characters in-store for kids (and adults) to have their picture taken with. The full line-up is still being decided, but we know for sure that Catwoman, Poison Ivy, Harley Quinn, Robin (Damian), Nightwing and more will be in attendance!
We’ll be offering a 10% discount on all Batman-related comics, graphic novels and merchandise, and 15% off if you wear a Batman-themed costume or an Arkham Asylum Inmate, Arkham Asylum Athletics, Gotham City Police, Gotham City SWAT or Gotham City Forensics T-Shirt! Coincidentally, we have said shirts for sale now and will have them during the event as well! We’d love to get as many people as possible out in their shirts, so if you’ve got one, wear it out to the event so we can take some cool crowd scene at Arkham Asylum pictures!
We’ll also be offering up Arkham Alley, where you can throw foam batarangs at targets featuring Batman’s Rogues Gallery for fun and prizes!
In addition, any purchase of a Batman or Batman-related graphic novel, action figure or T-Shirt will get the buyer a raffle ticket to possibly win a copy of Batman: Arkham City for XBox360 or PS3. We’ll be preordering one copy for each system and making them available to the winners as soon as the game is released in October!
You can check out the talented group of folks who are putting together costumes for the event at their Facebook page.
We’ll have more details about the event on our Facebook page and Twitter as they develop!
D&D Game Day – August 6th, 2011 – Sign Up Now!
The next session of D&D Encounters will launch with a special one-day event on Saturday, August 6th! This year, D&D Game Day spotlights the Neverwinter Campaign Setting with an exclusive adventure entitled Gates of Neverdeath. Hired on as caravan guards to protect precious cargo bound for the city of Neverwinter, the characters are introduced to the intrigues and danger that await in this fabled Forgotten Realms locale. For the first time, players will create their own D&D characters at the event and play in a prelude adventure to the upcoming D&D Encounters season!
Just bring your dice and a copy of either Heroes of the Fallen Lands or Heroes of the Forgotten Kingdoms (or both if you’d like). Character sheets and other materials will be provided. At the store, you can pick up your copy of the Neverwinter Campaign Setting if you want additional options for your character. You’ll make a 1st-level character as a part of the D&D Game Day experience, and will be able to continue to play your character in the new D&D Encounters season, the Lost Crown of Neverwinter!
We’re expecting a big turnout, so we encourage players to sign up ahead of time by calling, emailing or just letting us know next time you’re in the store! We’ll have room for 12 people in the first round, and if there’s enough demand, we will run a second round so that as many people as possible can play! The first sessions will start at 12:30 (although we encourage folks to come in at 11:30 if you’re making characters at the event) and the second sessions are planned to start at 4:00. Let us know if you’d like to sign up for first or second session!
D&D Lair Assault Begins on Monday, September 12th!
D&D Lair Assault is a new Wizards Play Network in-store program that pits tactically-minded players against a super challenge where the difference between victory and defeat is dependent upon a player’s game knowledge, ability to adapt, and a little bit of luck. Players pit your wits against some of the most difficult encounters they’ve ever played.
Each challenge is a mega-encounter that plays in just a few hours, but many will need to make more than one run at it in pursuit of victory. D&D Lair Assault challenges are available for a few months, and stores can schedule their sessions at anytime during that period.
Rogues Gallery will be hosting Lair Assault events on Mondays beginning on September 12th. For more information on building your character and playing in Lair Assault, check out this article.
New Games for July 14 – July 18, 2011
BOARD & CARD GAMES
Arkham Horror Miskatonic Horror Expansion Miskatonic University is a place of learning and discovery. However, the diligent researchers of the acclaimed college are about to uncover a host of terrible mysteries that should have remained buried! With nearly 450 new cards, Miskatonic Horror adds new Mythos cards and Location cards for Dunwich, Kingsport, and Innsmouth to the Arkham Horror experience, as well as new cards for Gates, Epic Battles, Relationships, Injuries, Madness, Skills, and Blights, and new player reference sheets and the Institution variant.
Captain America Heroclix Boosters America’s greatest comic hero leads the charge against the world’s most sinister villains in Marvel HeroClix: Captain America! Featuring 63 new, collectible HeroClix figures (59 new sculpts), Marvel HeroClix: Captain America also introduces a major subtheme: Removable Pieces! Have you ever dreamed of hurling Captain America’s shield at Red Skull, or going Super Nova as the Human Torch? Each Removable Piece figure comes with an element that can be attached and removed to enhance your play experience!
Magic: The Gathering 2012 Boosters, Intro Packs & Fat Packs Gather Your Allies! New decks, new opponents, and the ability to gather your allies for new head-to-head multiplayer action highlight the 249-cards featured in the Magic: The Gathering 2012 Core Set release! MTG 2012 is offered in five, themed Intro Packs containing a 60-card deck, one fixed foil rare, one random non-foil rare, a Magic 2012 booster pack, and a mechanics/rules insert, as well as Fat Packs containing eight Magic 2012 boosters, The Magic 2012 Player’s Guide, a learn-to-play insert, one pack of 40 Magic 2012 basic land, and a Magic 2012 Spindown Life Counter.
Grimoire Grimoires are ancient books possessing magical powers. With grimoires in their hands, competing magicians conjure a path to a new era by secretly casting spells (and counter spells) to defeat their opponents and steal their treasure!
Innovation Expansion Echoes of the Past In Innovation, players earn achievement points by evolving and advancing their civilization through conflict and by meeting specific criteria with the innovations you have devised. Introducing new multi-player options and game mechanisms (“Foreshadow”), Echoes of the Past features 110 cards designed to supplement the Innovation core experience.
ROLE-PLAYING GAMES
Deadlands 1880 Smith & Robards Catalog Inside the 1880 Smith & Robards Catalog, youÕll find a variety of wonders brought to you by the most modern scientific, engineering, and manufacturing processes known to man! Flip through these pages of delight and discover conveyances to cross any obstacle, handy elixirs, potent patent tonics, powerful weapons, wondrous clothing, and stalwart armors. Rail cars and accessories, ghost rock and boilers, the odd and miscellaneous – nothing is without representation in the incredible 1880 Smith & Robards Catalog!
Pathfinder Adventure Path Ashes at Dawn A murderer stalks the streets of Caliphas – a slasher who only hunts a particular type of victim: vampires. As the heroes track the cultists of the Whispering Way, they lose their quarry amid the mazelike alleys of Ustalav’s crowded capital city. But from the shadows, a dark patron rises with offers of aid and insights into the cult’s ultimate evil. What they uncover is a conspiracy of blood, and a union of evils willing to risk both life and undeath in the pursuit of ever-lasting youth! A Pathfinder Roleplaying Game adventure for 11th-level characters, Ashes at Dawn continues the Carrion Crown Adventure Path.
Pathfinder Campaign Setting Dungeons/Golarion From the deadly heights of Gallowspire to the treacherous depths of the Darklands, Dungeons of Golarion presents a wide-ranging overview of six of the most dangerous delves in the Pathfinder world. With rough maps, adventure hooks, encounter charts, and notes on key enemies and treasures, this guidebook provides the framework for GMs to make these fantastic locations their own, including Gallowspire, home of the lich-king known as the Whispering Tyrant, Hollow Mountain, seat of a fallen Runelord, the legendary Red Redoubt of Karamoss outside Absalom, and more!
Pathfinder Campaign Set Carrion Crown Maps Within this map folio you’ll find a huge, 8-panel poster map of the mist-haunted realm of Ustalav, along with four, 4-panel poster maps of the gothic cities of Ardis, Caliphas, Karcau, and Lepidstadt, several of which serve as settings for the terrors of the Carrion Crown Adventure Path.
Pathfinder Player Companion Faiths/Balance Between good and evil dwell some of the most interesting and involved gods of the Pathfinder world – from stern Abadar, god of cities, to vengeful Calistria, goddess of lust and revenge. This player-focused guide provides details on the history, dogma, and religious practices of those who follow deities who walk between darkness and light.
Pathfinder Module The Harrowing The mysterious cards of the Harrow Deck have been used to foretell futures and fortunes for countless generations. Legends tell of Harrow Decks that can instantly alter a person’s life, for good or for ill, but the most outlandish of these legends speak of entire worlds created by the Harrow – realms modeled after the exotic and frightening locales pictured in the cards, and populated by strange people and stranger creatures. So, when the heroes are hired to investigate a mysterious disappearance that leads to this strange dimension within the cards of the Harrow itself, anything is possible! The Harrowing is a Pathfinder adventure designed for 9th-level characters.
GM Flip Mat Haunted Dungeons Few locales inspire more horror among fantasy gamers than the dungeon, and GameMastery Flip-Mat: Haunted Dungeon provides tons of terror and traps to trouble legions of would-be heroes! This portable map measures 24″ x 30″ unfolded, with a coated surface designed to handle any dry erase, wet erase, or even permanent marker.
Dorkness Rising Special Ed DVD Struggling writer Lodge (Nathan Rice) isn’t asking for much: he wants his gaming group to finish playtesting his table-top adventure, rather than killing, looting, and debauching his fantasy world. Desperate to save the integrity of his story from the whims of his players’ crazy characters, Lodge allows Joanna (Carol Roscoe) to join the game. With Joanna’s help, the group’s characters progress deeper into the fantasy game world to retrieve the Mask of Death from the evil necromancer Mort Kemnon (Geoff Gibbs). Will their choices in the game save their friendships in real life… or will Mort Kemnon triumph unopposed? A hilarious adventure through a world of Swords & Sorcery, The Gamers: Dorkness Rising has been digitally remastered for this definitive DVD.
New Games for June 20 – July 13, 2011
BOARD & CARD GAMES
Ascension Return o/t Fallen Expansion Playable as a 2-player, stand-alone game, or combined with Ascension: Chronicle of the Godslayer for an expanded game with up to six players, Return of the Fallen introduces 65 all-new cards for the Center Deck, providing players with the ability to face the God Samael in a final battle to determine the fate of Vigil. Featuring brand-new cards for every faction and strategy and frightening new Monsters, Return of the Fallen also introduces a new Fate mechanic that can change the game with a single flip of a card!
7 Wonders Leaders With Leaders, the Wonders never cease! Leaders introduces notable personalities who offer various advantages to the 7 Wonders metagame. At the beginning of the game, players create a Leader hand from which they can play at the beginning of every Age, or use to garner money or assist in the building of your Wonder. The recruited Leaders permit you to build certain structures at a cheaper cost (or for free!), or are worth victory points.
Small World Underground Board Game When in a Hole… Keep Digging! Small World Underground is a stand-alone game set beneath the surface of the same fun, light-hearted Small World universe of epic conquests and fallen empires. Featuring new Races and Special Powers, it also introduces a new twist to the original game play – Monster-occupied regions that protect Relics and Places of great power! Small World Underground can be played on its own or combined with other Small World elements, as many of the Races and Special Powers from the original game and previous expansions are compatible.
Battleship Galaxies Outsmart and outmaneuver your enemy with courage, instinct, and strategy as the theater of battle launches into the vast reaches of space! When Saturn’s mining settlement is attacked by warmongering aliens known as The Wretcheridians, the newly-commissioned First Fleet of the Intergalactic Space Navy (ISN) races back from the edges of the solar system to mount a fierce defense against the invaders. Command the ISN fleet and defend the settlement, or lead the attack as the commander of the ruthless Wretcheridian invaders in the Battleship Galaxies Board Game.
Cliffourd The Big Red God Little Wilbur Whateley has a god. It’s a big red god. Other folks have gods, too… but Wilbur has the biggest, reddest god in Dunwich! Renowned Cthulhu Mythos aficionado Kenneth Hite retells H. P. Lovecraft’s classic “The Dunwich Horror” in this story of childhood terror, with adorable illustrations by Andy Hopp.
ROLE-PLAYING GAMES
D&D Fortune Cards Neverwinter Encounter Fortune! Dungeons & Dragons Fortune Cards give characters fun, temporary, in-game benefits and brief power-ups during encounters without adding undue complexity to the D&D game.
Shadowrun Spy Games Spy Games brings Shadowrun players to the espionage-filled city of Denver, where secrets are bought and sold, and sometimes the price is paid in blood. Accessing these secrets may mean using cutting-edge surveillance gear or powerful magic, or it could mean turning back the clock and breaking out low-tech cloak-and-dagger approaches that the techheads of the world would never expect. Spy Games provides the setting information, gear statistics, and game rules players need to dive into Sixth World spycraft.
All-Ages Awesomeness Event Saturday, June 25th!
Join us for our all-ages awesomeness event, featuring guests Chad Thomas (Mega Man, Young Salem), Kazu Kibuishi (Amulet, Copper, Flight) and Chris Schweizer (Crogan’s Adventures) and Dallas-based artist Evan Bryce (http://evanbryce.deviantart.com/)!
Kids can talk to comic book artists about comics and drawing, and everyone can get autographs! Free sketches will be available for as many folks as time allows for, and we’ll have a small selection of free comics early on in the day!
We’ll have items for sale from all of the guests, including Chad’s Mega Man #1 variant cover, volumes of Amulet, Copper, and Crogan’s Adventures, plus Chris Schweizer’s new sketchbook! In addition, there will be prints from several of the artists in attendance for sale featuring subjects as varied as Sonic the Hedgehog and HP Lovecraft’s Shadow Over Innsmouth and plenty more!
New Games June 14 – June 19, 2011
BOARD & CARD GAMES
D&D Conquest of Nerath Board Game (Releases Tuesday, June 21st) War has come to the Dungeons & Dragons world! In the north, the undead legions of the dark empire of Karkoth march against the fragile League of Nerath, determined to sweep away the human kingdoms forever. To the south, the infernal Iron Circle launches its own goblin hordes in a campaign of conquest against the elves and corsairs of Vailin. From the snowy expanse of the Winterbole forest to the sun-warmed coasts of ancient Vailin, four great powers struggle for survival. Muster armies of footsoldiers, siege engines, monsters, and dragons to attack your enemies. Fight across the waves with fleets of warships and raging elementals. Plunder ancient dungeons with bands of mighty heroes, searching for magical artifacts and awesome treasures that might tip the scales of battle in your favor. The fate of empires is in your hands!
Star Trek Expeditions Boldly Go! Created by award-winning game designer Reiner Knizia, Star Trek Expeditions takes 1-4 players on a cooperative mission in the roles of Kirk, Spock, McCoy, and Uhura as they respond to an invitation from the Nibian government to open discussions about the planet joining the United Federation of Planets. However, all is not as it seems. Lead your away teams to solve the major story arcs plus key side missions before the Klingon Fleet arrives or the lone cloaked Klingon Battle cruiser in orbit destroys the Enterprise and her crew.
Warmachine Wrath Fuel the Engines of War! As the fury of war shatters the fragile peace following the events of Warmachine: Legends, the nations of the Iron Kingdoms prepare to unleash new weapons against their foes. While old grudges bring about new hostilities, a sinister force prepares to cast its shadow across all of Immoren as events unfold that will change the Iron Kingdoms forever! Lead the charge to war with Warmachine: Wrath, featuring new troops to bring to the fight, including six new warcasters and the debut of the mighty battle engines, plus new narrative fiction, a painting and modeling guide, and new Theme Force lists for each new warcaster.
ROLE-PLAYING GAMES
Pathfinder Adventure Path Wake o/t Watcher No one goes to Illmarsh, a decrepit village haunted by tales of ghastly midnight rites and sacrifices to shadows from the sea. When the heroes learn of an unholy bargain between the cultists of the Whispering Way and the drowned gods of this wretched town, they must journey through a wilderness gone wrong to prevent it. Continuing the Carrion Crown Adventure Path, Wake of the Watcher is a Pathfinder Roleplaying Game adventure for 9th-level characters.
Pathfinder Campaign Setting Undead Revisited The horrors of unlife stagger from their darkened graves in this wide-ranging resource for fans of the unquiet dead! Learn the secret pasts of the haunted spirits known as bodaks, discover the dark delicacies of devourers, test your arms against the deadly graveknight, or tempt the world’s most insidious arcane evil by going face-to-face with a treacherous lich! Undead Revisited provides tons of information and fresh new perspectives on 10 of the most vile undead in the Pathfinder world, including murderous morhgs, deadly nightshades, silent shadows, bone-chilling wights, and the spectral dead, as well as the villainous ravener, otherwise known as an undead dragon!
Pathfinder Player Companion Humans/Golarion Humans guide the destiny of the Pathfinder world as adventurers, politicians, criminals, and kings. Now, for the first time, the Pathfinder Player Companion delves into the history, culture, and ambitions of Golarion’s humans, from the near-extinct Azlanti and the decadent Taldans to the proud, primitive Kellids and Mwangi. New human-focused character traits and rules for near-human gillmen and half-breeds round out this definitive guide.
Pathfinder Module Academy of Secrets Every year the professors at the Acadamae, Korvosa’s prestigious school of arcane art, host the Breaching Festival, where the city’s most skilled infiltrators are invited to try to infiltrate the school, testing their luck against the university’s students, otherworldly guardians, and deadly traps for a chance at a fortune in gold and magical treasure. But, something more than the promise of fame and riches calls out from the university’s deepest sanctum, and this year’s festival promises to be the deadliest trial the school has ever known! Academy of Secrets is a Pathfinder Roleplaying Game adventure for 13th-level characters.
Dark Heresy Daemon Hunter The threat of daemonic forces is ever present in the Imperium of Mankind. The Ordo Malleus protects humanity from the ruinous powers with vigilance, practicality, and forbidden knowledge. Daemon Hunter provides material for those who wish to fight the enemy, from the most untested Banisher to the supreme opponents of the warp, the Grey Knights.
Free RPG Day 2011
Once again, Rogues Gallery will be participating in Free RPG Day, which takes place on Saturday, June 18th!
Offerings include a Quickstart & Adventures for Warhammer 40K Black Crusade, All Flesh Must Be Eaten, DC Comics RPG, Dragon Age RPG, Arcanis RPG and World of Darkness, plus new modules for Pathfinder and D&D and lots more!
We will have a demo of Villains & Vigilantes, the classic superhero game, by its co-creator Jeff Dee, on Free RPG Day! The demo will begin at 1 PM and we will have copies for sale!
For more information about the event and a full list of games scheduled to be available, check out the official Free RPG Day site.