BOARD & CARD GAMES
Maori
Explore the islands of Polynesia while gathering tiles of palms, huts, shells, and boats to increase your scoring.
Steam Board Game
Steam places you in control of a railway company, with goods to deliver and track to be built! Opportunities abound, but your opponents can also take advantage of goods, demands, and the terrain to challenge you. Spend your money carefully, create a network of tracks to connect cities, and deliver goods to become the greatest railroad of them all!
Call of Cthulhu: Terrors From Beyond
Terrors From Beyond introduces a collection of 1920’s adventures for use with Chaosium’s Call of Cthulhu: “A Method to Madness,” “Death by Misadventure,” “Ghost Light,” “Grave Secrets,” “The Burning Stars,” and “The Dig.”
Call of Cthulhu: Bag of Cthulhu
For those with the psychic fortitude to endure the terrors or H.P. Lovecraft’s Cthulhu Mythos, this otherworldly pouch is the answer to their blasphemous prayers. It contains 24 small and six large statuettes, carved in intricate horrific detail based on Henry Anthony Wilcox’s “Horror in the Clay” from H.P. Lovecraft’s Call of Cthulhu. These tiny replicas of the High Priest of Rl’yeh can be used for a variety of nefarious purposes.
Who Would Win?
Ben Franklin vs. Barbie in a lion taming competition! Mick Jagger vs. Pocahantas in a kayaking race! Nelson Mandela vs. Sean Connery in a poker showdown! In Who Would Win?, two players draw random character cards and turn up a random event card. Then, each debates as to why their character would win, while other players serve as the jury. With 110 character cards and 110 event cards there are over 1,000,000 possibilities!
Apples To Apples To Go
Apples to Apples To Go is the portable version of the wild, award-winning card and party game that provides totally portable fun for four to eight players! Each round is filled with surprising and outrageous comparisons from a wide range of people, places, things, and events. Fast moving and refreshing, Apples to Apples To Go is the perfect game for fun on the run!
ROLE-PLAYING GAMES
Mutants & Masterminds: Warriors & Warlocks
This Mutants & Masterminds sourcebook features fantasy-themed information on character design, magic, equipment, villains, monsters, and more! Also included is a rules companion to Green Ronin’s popular Pirate’s Guide to Freeport, along with an introduction and overview of Freeport as a setting for fantasy adventures.
AVAILABLE FOR SPECIAL ORDER
We do not have these games in stock, but we can special order them with no additional charge, usually within 1-2 days. See something you’d like? Drop us an email at roguesgallerytx@gmail.com
Battlefield Evolution: Pacific War
With fully featured Japanese, American, and British armies spanning both the early and late war periods of the Pacific theatre, this supplement for Battlefield Evolution: World at War introduces army lists, units, and new rules to fully reflect warfare in the Pacific during World War II.
Corporation RPG: Machines Of War
War is here! Though the Corporations no longer seek openly to annihilate each other in world-scarring battle, skirmishes flare along countless fronts not drawn on any map. From grimy alleys to trading floors to sumptuous hotels, Agents fight and die in secret for the Corporations that own them. Unthinkable technologies are forged each day, in blasphemous laboratories buried far from the light. Men are mutilated and modified until they resemble machines; machines are twisted to think like men. War is here, Agent, and you must make ready to fight. Unleash the Machines of War!
Conan RPG: Catacombs Of Hyboria
Continuing the series of ‘slide-in’ adventures and encounters books, including Ruins of Hyboria and Adventures in Hyboria, Catacombs of Hyboria is the perfect Games Master’s aid when the players take the route never guessed! Simply slide in a catacomb from this book, be it in the wilderness, jungle, desert, or city, and your players will marvel at your foreplanning – while you have plenty of time to regroup and work out how to get them back on track!
Runequest: Guilds, Factions And Cults
From humble craftsmen guilds and cults following demonic demigods, to nation-spanning political forces and the mightiest gathering of mages, Guilds, Factions and Cults allows players and Games Masters to create new guilds and cults within their games, detailing their membership, benefits, and rivalries.