New Games September 16 – September 30

BOARD & CARD GAMES

Sticks & Stones Card Game
You are at the Dawn of Humanity, struggling for survival and dominance in the land of Lur. To win, you’ll have to use everything you’ve got: shamanic powers, mighty beasts, brutal weapons, cunning inventions, shiny rocks, diplomatic grunts, threatening stares, and more! Just remember – no talking!

Castle Panic Boardgame
The forest is filled with all sorts of Monsters. They watched and waited as you built your Castle and trained your soldiers – but now they’ve gathered their army and are marching out of the woods! Can you work with your friends to defend your Castle, or will the Monsters tear down your walls and destroy the precious Castle Towers?

Scary Tales Deck 1: Little Red Riding Hood Vs. Pinocchio
Scary Tales Deck 2: The Giant Vs. Snow White

The king has died, leaving no heirs, and all has fallen into shadow. Sharp, indomitable, and devious, challengers for the throne arise, and only those with the utmost abilities will be able to collect enough relics from the stories of yore to prove themselves worthy to win the crown!

Pandemic: On The Brink Expansion
This expansion to Pandemic adds new roles (Archivist, The Generalist, and the Bio-Terrorist), new variants (mutations, 5th player rules, and new special events), and new diseases to the core game.

The Island of Doctor Necreaux
The nefarious Doctor Necreaux has kidnapped the world’s top scientists and forced them to build a doomsday device that threatens all life on the planet. Doctor Necreaux’s ultimatum: Surrender to his rule in four hours, or he will trigger the doomsday device and destroy the world! As members of an elite rescue-and-recovery espionage team, you must stop the diabolical mad scientist and prevent the disaster before time, literally, runs out!

Halloween Chibithulhu Plush
Cute! Cuddly! Sanity-blasting! This 10″ soft and huggable Halloween Chibithulhu plush features huge, adorable eyes, a felt witch’s hat, a black jack o’ lantern on the chest, and Cthulhu’s trademark tentacles. Like all of Evil Stevie’s Toys, it includes a special rule which will help players during Munchkin Cthulhu games.

Deadlands Board Game
Saddle up, hombre, the Weird West awaits! Based on Pinnacle Entertainment’s innovative Deadlands roleplaying game, players use their special abilities to fight those who need to be fought, cause mischief or stop it, recruit townsfolk to their crusade, and collect ghost rock as they stake their souls and fortunes to control as much of the town as possible before the evils of the frontier consume it!

Martian Fluxx
It’s an invasion from the Planet Mars! The players are the Martians determined to destroy the Pathetic Humans who are represented as Creeper cards. Martian Fluxx is chock-full of Flying Saucers, Giant Tripod War Machines, Tentacles, Ray Guns, a Mothership, and of course, a Space Modulator. Other Creepers include Germs, the Army, and the Important Human (required for the “Take Us To Your Leader” Goal).

Smugglers
It’s smuggle or be smuggled in this fast-paced strategy game of harrowing heists as players attempt to complete successful deliveries while diverting and intercepting illegal trafficking!

Chaos Marauders
A vast Chaos army is marching north, when suddenly the sprawling mass of bored and surly Orcs grinds to a halt because of yet another petty feud. In Chaos Marauders, each player takes control of one of the Orc tribes involved, ready to show all the other mangy little creeps who’s boss of dis ‘ere scabby battle mob. You’ll stop at nothing to win. No amount of trickery will be low enough, no amount of thugish brutality too vile. Who knows, you may even get the mysterious Chaos Marauders on your side! Only one tribe can come out on top – will it be yours? Chaos Marauders is a fast and frenzied game of Orcish mayhem for 2 to 4 players.

Warhammer: Invasion LCG Core Set
Warhammer: Invasion Living Card Game is an exciting two-player duel. The Core Set includes 220 cards, four player boards, and a supply of counters – all the materials necessary for players to take on the roles of either the indestructible Dwarfs, the shrewd Empire, the savage Orcs, or the vile forces of Chaos. Warhammer: Invasion Living Card Game uses a unique system in which players must expand their kingdom, carefully allocate their resources, and fiercely defend their capital against their marauding enemies.

ROLE-PLAYING GAMES

Savage Worlds: Mars
Welcome to Mars! Not Mars, the lifeless planet, as we know it… but a Mars as it should be and as it once was imagined. It is the Mars of pulp fiction and Saturday morning serials, and it is now yours as the Sword-and-Planet genre comes to Savage Worlds!

3:16 Carnage Amongst The Stars
Terra’s plan is to kill every living thing in the Universe to protect the home world. See where your tour of duty in the 3:16th Expeditionary Force takes you and your friends. Revel in the kill-happy machismo and enjoy a campaign of Carnage Amongst the Stars!

Midnight Chronicles (DVD)
It has been a hundred years since the Shadow fell. The legate Mag Kiln has been ordered to travel to the small town of Blackweir to investigate the disappearance of a fellow priest. There he begins to uncover not only the mysterious and forbidden legacy of the town, but also the malevolent, prophetic force that grows within him. The first feature film from Fantasy Flight Studios, based on the award winning roleplaying game Midnight, Midnight Chronicles is packed with special features including a behind-the-scenes “Making of” documentary, a featurette on visual effects, deleted scenes, director’s commentary, shooting script, storyboards, and an all-new exclusive adventure for the Midnight roleplaying game, based on locations and characters from the film.

Scarrport: City of Secrets (GSL)
From the brothels, drug houses, and gambling dens of the Fens to the boats traveling the Torberyn and Wellspring Rivers, or beyond the city in the demon-infested Hellfury Peaks and the tangled Dark Wood, the possibilities for adventure are boundless in the infamous city of Scarrport!

BattleTech: Handbook – Major Periphery States
Magistracy of Canopus, Taurian Concordat, Marian Hegemony, Outworlds Alliance, and Circinus Federation. Each is a unique star-spanning empire whose hardy-people have carved out their freedom with bare hands: an identity they will not give up without a fight. Even the Great Houses have begun to learn that underestimating these Periphery States is dangerous indeed. Handbook: Major Periphery States collates the essential history, politics, and culture of the Major Periphery States into a single volume, and includes new support vehicles, creatures, and more!

Cthulhu 101
Aimed squarely at those who are “Cthulhu-curious” and modeled after such short, light-tone books as the Bluffers Guide series, Cthulhu 101 combines clear, concise answers to common questions like “What is Cthulhu?,” “Who is H.P. Lovecraft?,” and “What is the Cthulhu Mythos?”, complete with “Top Ten” lists of Lovecraftian stories, movies, and other Mythos milieu.

Vampire the Requiem: Night Horrors – The Wicked Dead
Less than Kindred, more than Kind! Vampires call each other Kindred. Living dead playing at being a big, happy family. But not everything gets invited to the reunion. Some creatures are too grisly, too monstrous, too strange to be part of the family. These are the vampires that vampires fear. Meet the Wicked Dead! This Antagonist Book for Vampire: The Requiem features details on the Strix, strange nemeses from the nights of Rome, as well as new lineages of vampire, from the horrifying Jiang Shi to the grotesque Cymothoa Sanguinaria.

Serenity RPG: Big Damn Heroes Handbook
This expansion for the Serenity RPG introduces new characters, character traits, campaign options, adventure ideas, and more Chinese.

Shadowrun 4th Edition: Running Wild
From mundane animals that have survived the incursions of mankind and paranormals that have Awakened, to emergent animals that have found their own ways to embrace the Matrix and the spirits and feral AIs that may not even acknowledge metahumanity, Running Wild presents a detailed overview of the animals, spirits, and other non-metahuman entities that dwell in the Sixth World.

Anima RPG: Game Master’s Toolkit
The first expansion for the Anima: Beyond Fantasy RPG includes a full-color GM screen plus a new 64-page sourcebook featuring expanded rules for character creation and combat, optional rules for character traits and supernatural abilities, pre-generated characters, and the introductory adventure “Shadows Within Dreams.”

Starblazer: Story Teller’s Screen
This deluxe screen is packed with all the information a Story Teller needs for easy reference during a session of Starblazer and years of Rock’n’Roll Space Opera Adventures.

Open Game Table: The Anthology Of Roleplaying Game Blogs Volume 1
Open Game Table: The Anthology of Roleplaying Game Blogs bridges the gap between the RPG blogging community and the broader table-top gaming fan base by showcasing the best talent in the RPG blogosphere. Within these pages are nearly fifty blog posts from dozens of top-quality RPG blogs chosen by the fans who read them.

Trail of Cthulhu: Rough Magicks
This supplement introduced new, optional magic rules for use with the Trail of Cthulhu RPG.

Savage Worlds: Weird Wars – Weird War II
In the horror of war, dark things rise, and World War II is history’s greatest conflict. Prepare to battle the evil of the Axis powers and the hideous things that rise in their wake. This isn’t just war – this is Weird War! Weird War II contains everything you need to run horrific World War II adventures with the Savage Worlds game system, including new powers, Edges, Hindrances, weapons, vehicles for all the major powers, an Adventure Generator, dozens of Savage Tales, new monsters, and an operational-scale Plot Point Campaign that ties it all together.