New Games for April 26 – May 2, 2010

BOARD & CARD GAMES

Ultimate Werewolf Compact Edition
This portable, pocket-sized version of Ultimate Werewolf contains half the cards of the Ultimate Edition and an abbreviated set of rules, allowing for speedy games on-the-go.

The Golden City
From far away, adventurers travel to the island of The Golden City, a veritable hub of bustling commerce. Here, players set up shop along the streets and villages, selling and trading goods and services, all the while seeking lucrative deals and contracts to establish themselves as the premiere vendor of The Golden City.

ROLE-PLAYING GAMES

Daring Tales Adventure:Compendium 3
Save the British Empire from The Hands of Kali! Survive the Kingdom of the Blood Gods! Thwart the Nazis’ dastardly plan on the Island of Terror! Uncover the Legacy of Tunguska! Daring Tales of Adventure: Compendium 3 contains four two-fisted, pulp adventures for the award-winning Savage Worlds roleplaying game.

Crusaders of the Amber Coast
This sourcebook contains all the information required to run your Northern Crusade game with the Basic Roleplaying game system, including magic rules for Christian crusaders, pagan druids, and witches, as well as game statistics for creatures of Baltic folklore

Gamemastery Face Cards Enemies
Know your enemy! Sometimes you don’t know the true measure of an opponent until you look him directly in the eye. Paizo’s GameMastery line of accessories comes to the rescue with Face Cards: Enemies, a 54-card deck that features beautiful full-color illustrations and details you can use to give life and visual flair to the villains in your fantasy campaign.

GameMastery Map Pack Boats & Ships
GameMastery Map Pack: Boats & Ships contains 18 full-color, 5″ x 8″ map tiles, stunningly crafted by cartographer Corey Macourek, that combine to form a variety of boats and ships suitable for any aquatic fantasy RPG adventure. Locations Include: Dinghy, Slave Galleon, Viking Longship, Smuggler’s Corvette, and a Pirate Ship.

Mutants & Masterminds Silver Age Sourcebook
Never were heroes more powerful than in the legendary Silver Age of comics. Now, Mutants & Masterminds places that power and responsibility in your hands with the Silver Age sourcebook! Learn how to create M&M heroes with the kind of style and power of characters in the Silver Age, assisted by ready-made hero archetypes and character design advice. Use the villain archetypes for immediate foes and Gamemaster advice on building Silver Age style bad guys, including nigh-omnipotent adversaries. Plus, travel back to the Silver Age of the Freedom City setting, during the height of the fabled Centurion’s career and the founding of the Freedom League!

Pathfinder Companion Adventurers Armory
A hero won’t last long without his equipment, and this installment of the Pathfinder Companion blows the lid off the Core Rulebook with more than a hundred new items for the discerning adventurer. Everything from new weapons and armor to climbing harnesses, alchemical items, commodities, and animals can be found in the lavishly illustrated Adventurer’s Armory, an invaluable resource for players of the Pathfinder Roleplaying Game and all 3.5 OGL-based fantasy roleplaying games.